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regen:rules

Rules

  • All normal EMC rules apply, no stealing, griefing or being a jerk.
  • Any unauthorized modifications to town that are not on a plot will be reported as griefing immediately, so please run any changes by kevmeup before making them and mark any emergency fixes with a named sign. (This ones important, members have been permabanned from the game!)
  • When possible aim for Mayan, Jungle, wood cabin or nature look topside. Inside houses or below ground you can do whatever.
  • Southern Regen, area 2 is Mayan themed only above ground.
  • Preserve surroundings whenever possible, this is why outpost exist, to see untouched beauty.
  • Do not cut down wild trees (we have a tree farm in center of town to use).
  • Please keep mining in Regen to a minimum and preferably only under your area.
  • No sand mining.
  • No cartoon stuff.
  • No floating structures (this is only authorized for farms outside of residential areas).
  • Any new structure must be spawn proof (torches in overworld, half slabs in nether).
  • Any visitors must be approved.
  • No basic cobble can be used (stone, slabs or bricks if needed, default to cracked stone bricks if unsure) unless used as accents for build.
  • No gold can be used as an outside building material in main areas, mayans didn't actually like gold. Obsidian, Emerald and Prismarine are all very mayan ways of showing wealth or adding color.
  • No pillars allowed (lots of trees, use em).
  • No “step” mining (we have ladders).
  • No 2 block high ceilings in rooms (“go big, or go home”).
  • Clean up after yourself.
  • Any items that are in public chests or vault are for use inside of Regen only (excluding zombie flesh or fish).
  • Anything that is produced through your efforts (or keeping chunks loaded) can be kept or sold, just give some back to outpost or community now and then.
regen/rules.txt · Last modified: 2017/03/14 21:50 by jaqque